odd_create_value¶
Syntax¶
odd_create_value(type, value)
Parameters¶
| Name | Description |
|---|---|
| type | The odd_type the Value represents. |
| value | The GameMaker value the Value holds. |
Returns¶
Value: The reference to the new Value. There is no need to free or delete it, because of how it is handled internally.
Description¶
This function creates a new Value, initializing it with the given parameters.
Attention
Do not attempt to access the data of a Value directly, instead use odd_value_type and odd_value_val.
Example¶
var value = odd_create_value(odd_type_int32, 21);
// . . .
This would create a new Value with the type of odd_type_int32 and the value of 21.